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yourcreature.h

#include "creature.h"

class yourcreature : public creature
{
 public:
  yourcreature(yourcreature *parent=NULL);
  creature* newcreature() {return new yourcreature(this);}
  void choosejob();
  const char *name() {return "Yourcreature";}
  int init_n_of() {return 1;}
  char shortkey() {return 'y';}
};

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